Places

Much of the action in Legends of Galrath takes place on the continent of Galrath. The continent and its neighbouring regions contain a multitude of different locations which are summarised here.



Territories with Galrath
During the Eldrix Era the continent's varied tribes and small kingdoms began to solidify into larger political entities, often defined by distinct geographical boundaries or environments.

These were the territories that warred with the Eldrix, and each other, until the Eldrix victory and the establishment of the Galrathian Commonwealth in 600 EF. They survive as semi-independent regions.

North Galrath
The former Kingdom of North Galrath lies to the extreme north of the continent. It is known for its harsh winters and hardy folk. It borders the swathe of wilderness called the Greatwild where generations of Northern Galrathians have tested their prowess.

Skaer Skaer
The northwestern and least densely populated territory of Galrath. The Skaer people live a largely nomadic life across the marshes and swamps that dominate the land.

The Midwater Territories
Enjoying a temperate climate, the Midwater Territories is an alliance of three great city states. Much of the land is turned to agriculture and society is cosmopolitan and centered around trade and commerce.

Pesika
The arid plains of Pesika hide great mineral wealth which made the territories former Sultans incredibly powerful. The population tends to be focused on larger towns and cities, many of which have grown around mines, quarries, or trading centres. The territory also traditionally guards the southeastern border against the reivers of The Jagged Dunelands.

Jhalgahan
This island lies to the south of the main continent and is vast maze of tropical swamps and mangroves. Tortle communities are known to dwell there, but rarely involve themselves with the outside world.

The Byroshi Penninsula
Byrosh claims to be the 'Jewel of Galrath', and the claim is not unfounded. The landscape is rich and magnificent with great mountains, forests and vistas of stunning beauty.

Kursisles
Warped with strange magics, these islands are home to few save the mad, the lonely, and the strongest of spirits. Famed for the cliff top monasteries of the Triumphant Brotherhood.

The Solar Archipelago
A sub-territory of the Dukes of Byrosh, the archipelago hides the secrets of long forgotten civilisations, but is plagued by piracy.

The Greatwild
This wilderness breeds fearsome beasts, ever eager to travel south and feast on the flesh of Galrathians. A place where legends are born and fools die.

The Eldrix borders
This buffer zone was established as gesture of good will between the Galrathian Commonwealth and Eldrix Empire. It also happens to be home to the greatest engineers of the Dwarven and Gnome races.

The Eldrix Empire
The greatest empire the world was ever known, capable of arcane and artistic feats beyond belief. But every Empire is built on blood...

The Jagged Dunelands
To many this is an inhospitable place where caravans risk ork reivers, and worse, to carry precious goods to and from the mysterious lands of Feather's Edge.